Udemy – Unreal Engine 5: Creating a Car Racing Game
Udemy – Unreal Engine 5: Creating a Car Racing GameDuration 5h 38m MP4
Info:
What you'll learn
Learn the basics of making Car Models Drivable in Unreal Engine 5
Learn the basics of Blueprints in Unreal Engine 5
Learn the basics of Outdoor Overcast Lighting in Unreal Engine 5
Learn the basics of Creating City environments in Unreal Engine 5
Description
Unreal Engine 5 is very high in demand right now but learning it can be a little intimidating for beginners, which is why I made this course to show you guys how to make a hyper realistic car racing game from scratch in Unreal Engine 5!
This is a project based course and we will be covering all aspects of making a racing game including rigging the car (in Blender 3D), making it drivable in Unreal Engine, texturing it, creating a timer and checkpoint system to make the game interesting, creating a whole city environment with realistic roads, buildings, street lights, trees, and a lot more!
This course should be relatively easy for most Unreal beginners however some experience would be helpful. The good thing about this course is that this course will show you the raw process of a game developer in creating games. We will be solving all problems and making all creative decisions together!
So what are you waiting for? Just start this course today and take your Unreal skills to a whole new level!
Project:
The project is quite simple! You need to first watch the whole course and then make your own game set in your city! You can either use the same 3D models which I used, or you could use others! You must use all the techniques and skills taught in the class to make sure that you are actually learning something new! You get extra points if you model the car and buildings yourself too because that will really enhance your modelling skills as well!
Be sure to change things up by using your own unique colors and lighting setups!
Good luck!
Who this course is for:
Beginner game developers wanting to learn Unreal Engine 5 with a project based approach